Minecraft with Ray Tracing is Available to All Windows Q0 Players



Minecraft's ray tracing function for Windows 10 has made its way out of beta just eight months after the feature first became accessible to testers. The game's aesthetics have been transformed by the addition of ray tracing support to NVIDIA's RTX graphic cards. We've previously mentioned that Minecraft is more immersive because of the realistic lighting, reflections, and shadows it creates. Yes, the game is as bloated as ever, but the in-game sunlight looks real, for example reflections and shadows can make you feel as if you're in a virtual world.



To fully experience what ray tracing adds to the game, you'll need to play the game on a PC with one of NVIDIA's GPUs capable of rendering rays. The enhancements it brings will only be apparent in worlds and maps that use a special physically based rendering texture pack, but you don't need to activate it as it's already turned on by default. Other players who dont have the feature will see the worlds in the games normal visuals.



In its announcement, NVIDIA says ray tracing puts more stress on your GPU, so it uses its DLSS AI rendering technology to ensure that Minecraft with RTX can continue to run with at least 60 FPS at 1920x1080. The game can played in 4K at 60FPS when using more advanced GPU models (RTX3080 and 3090).
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You can download worlds you can play with ray tracing on from the Marketplace or create your own with assistance from NVIDIA's starter pack for those who require. Minecraft and NVIDIA are also releasing two new worlds for free: Colosseum RTX is already available, and Dungeon Dash RTX is due very soon.