Ten years have passed since its launch, and Minecraft continues to be one of the most played games of our times It's now getting a makeover with Ray Tracing. This is the most advanced form of gaming graphics. It emulates the physical behavior of light and the environment to give a game a cinematic-quality rendering.
NVIDIA first announced that it was working on realistic visuals for Minecraft last year , and now they're scheduled to release to Windows users on April 16th. The beta release is currently in beta. It will offer the familiar Minecraft single-player experience that includes shadows and reflections ray-traced by rays as well as lighting and custom realistic materials.top top bloghave been designed by members of the community. These worlds that include Aquatic Adventure, Imagination Island and Neon District, are available for free in the Minecraft Marketplace to players with Minecraft Windows 10.
Additionally, the release that is focused on visuals includes physically-based rendering (PBR) which means that surfaces are set to look a lot more realistic, regardless of whether they're rough stone or glossy smooth ice, and to aid in the work required to run all this in the background, there's NVIDIA's DLSS 2.0. This latest version of NVIDIA's AI upscaler utilizes RTX Tensor cores to process images with lower resolutions and then increase it to your target resolution, purportedly doing a much better job than the first version that launched alongside NVIDIA's RTX cards.
It is still in beta and you could face some issues. The beta doesn't include some features, like multiplayer realms, third-party servers or cross-play. There are some design issues and some dimensions have not yet been optimized for ray tracing. Banners are black, and slime mobs don't have a face. These are things that will be fixed in due time. The official release date hasn't yet been announced. Developers would like to hear from the community regarding the beta version.