Diablo 2 Resurrected Patch 2.4 PC's public beta realm has landed


 

Diablo 2 Resurrected Patch 2.4 was released in the Public Beta Realm (PTR) on PC on January 25. In this update, skills, mercenaries, set items, runes, and farming areas make each class more viable, This is great news for everyone tired of playing Hammerdin or Blizzard Sorceress.

While Diablo 2 Resurrected Patch 2.4 is expected to bring a ladder season, RPGStash looks at the changes it brings. This will be a great help for us to enjoy the ladder season better in the future. Let's take a look at the changes.

Runeword and Horadric Cube changes

D2R Runewords/Runewords is the most important part of Diablo 2 Resurrected. In D2R Patch 2.4, we will see seven new Runewords, they are:

Plague — Made with Cham + Shael + Um in swords. Adds a Cleansing aura, saps enemy poison resistance and has a 20% chance to cast Lower Resist.


Pattern — Made with Tal + Ort + Thul in claws. Adds damage, resistances, attack rating. Good for low-level Assassins.


Unbending Will — Made with Fal + Io + Ith + Eld + El + Hel in swords. Adds +3 to Barbarian Combat skills, increased attack speed, increased damage, life steal, and a whole lot more.


Wisdom — Made with Pul + Ith + Eld in helms. Adds 33% piercing attack, extra attack rating, better defense, and the Cannot be Frozen mod.


Obsession — Made with Zod + Ist + Lem + Lum + Io + Nef in staffs. Grants +3 skills, 65% faster cast rate, 60% faster hit recovery, resistances, magic find, and more. A good alternative to a Spirit shield and caster weapon.


Flickering Flame — Made with Nef + Pul + Vex in helms. Adds a Resist Fire aura, +3 to fire skills, reduced enemy fire resistance, and more.


Mist — Made with Cham + Shael + Gul + Thul + Ith in bows and crossbows. Adds a Concentration aura, +3 to all skills, 20% increased attack speed, 100% piercing attack, enhanced damage, attack rating bonus, and resistances.

Class changes

Three skill tree changes for each class. Paladins most often associated with the Blessed Hammer ability have received the Holy Fire, Holy Freeze and Holy Shock Auras as well as the Heavenly Fist and Holy Arrow buffs. Auradins and FoHers are expected to grow even stronger.

Strafe and Elemental Arrow abilities have been reworked to provide more damage across the board. The barbarian's throwing and jumping skills have been significantly enhanced. The Assassin Martial Arts skill tree has been buffed, and finally, the most powerful class witch, the underutilized skill has been given a little buff for better variety.

Mercenary Changes

Mercenaries dominate the Act 2 desert genre, and in addition to these changes to each behavior type, mercenaries will now be at the same level as your character. Hiring them at a higher level later in the game now also doesn't take a power penalty, please don't hire them at a lower level and level them up naturally.

In addition, the mercenaries also have different changes in Chapters 1, 3 and 5, and these changes are mainly reflected in various skills such as vitality, defense and enchantment, which also seems to confirm their value more.

Horadric Cube recipes are also of great interest to players, D2R Patch 2.4 Horadric Cube recipes are mainly focused on changing set items.

Exceptional version of set weapon — Ral + Sol + Perfect Emerald + Normal set weapon
Elite version of set weapon — Lum + Pul + Perfect Emerald + Exception set weapon
Exception version of set armor — Tal + Shael + Perfect Diamond + Normal set armor
Elite version of set armor — Ko + Lem + Perfect Diamond + Exceptional set armor

 

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